E-learning or electronic learning - has been referred to as ‘technology-enhanced learning’ and more recently as ‘digital learning’.
E-learning describes as set of technology-mediated methods that can be applied to support student learning and can induced elements of assessment, tutoring and instruction. Electronic means including text, audio, motion video, still graphics, animation, live interaction with a facilitator and/or other students, exercises and tests.
From the student point of view, e-learning is interactive, ubiquitous, easily accessible, and inexpensive, allowing learning at one’s own pace with full flexibility in terms of time avaiabilty and scheduling.
E-learning is a great tool for repetitive training. Even of users were trained at some point in time. Chances are that they did not frequently use all the features of the software and they will forget certain parts of it.
With all the course modules residing on a web site, the users can log on and retake specific course modules at any time.
Most e-learning providers will offer courses on a per- time basis or on a subscription basis. The processes involve six major activities crucial to e-learning: content creation, content support, content packaging and wrapping, content distribution, support services and delivering to end users. These processes then form a value chain.
E-Learning and digital learning
A computer system comprises hardware and software components, aiming to offer a powerful computational tool. These systems play a crucial role across diverse domains, aiding us in numerous tasks. The prevalence of the internet has significantly bolstered the utilization of computers for information sharing and communication. Computer systems empower us to store, process, display, and transmit information. Even in a basic modern computer system, multiple programs are typically required to carry out various functions effectively.
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